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G650 Interior
Programs:
Maya, Mental Ray, Photoshop, After Effects, Toxik
Lighting:
Raytracing, Final Gather, Global Illumination
Compositing Passes:
Beauty, Diffuse, Occlusion, Specular, Shadow, Depth, Matte
Gulfstream B Roll
Programs:
Maya, Vue, Photoshop, After Effects
Josh Triplett: Compositing and Effects
Bryan Repka: Modeling
Matthew Stephan: Rendering and Vue work
Colossus
Programs:
Maya, Mental Ray, Photoshop, After Effects
Lighting:
Raytracing, Final Gather
Compositing Passes:
Beauty, Diffuse, Occlusion, Matte, Depth, Specular, Shadow, Lighting
Steampunk
Programs:
Maya, Mental Ray, Photoshop, After Effects
Lighting:
Raytracing, Final Gather
Compositing Passes:
Beauty, Diffuse, Occlusion, Specular, Shadow, Depth, Matte
Gila Monster
Programs:
Maya, Mental Ray, Photoshop, After Effects
Lighting:
Raytracing, Final Gather
Compositing Passes:
Beauty, Occlusion, Matte
Subway
Programs:
Maya, Mental Ray, Photoshop, After Effects
Lighting:
Raytracing, Global Illumination
Compositing Passes:
Beauty, Occlusion, Specular, Shadow, Depth, Matte |